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		<title>Microsoft Dynamics CRM 2011 Unleashed</title>
		<link>http://www.ebookserve.com/microsoft-dynamics-crm-2011-unleashed.html?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=microsoft-dynamics-crm-2011-unleashed</link>
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		<pubDate>Sun, 05 Feb 2012 21:41:14 +0000</pubDate>
		<dc:creator>IT eBooks</dc:creator>
				<category><![CDATA[Microsoft Dynamics CRM Sams]]></category>
		<category><![CDATA[Dynamics CRM 2011]]></category>
		<category><![CDATA[Microsoft Dynamics CRM]]></category>
		<category><![CDATA[Microsoft Dynamics CRM 2011]]></category>
		<category><![CDATA[Microsoft Dynamics CRM 2011 Unleashed]]></category>

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		<description><![CDATA[eBook Details: Paperback: 1008 pages Publisher: Sams; 1st edition (October 5, 2011) Language: English ISBN-10: 0672335387 ISBN-13: 978-0672335389 eBook Description: Microsoft Dynamics CRM 2011 Unleashed Microsoft® Dynamics CRM 2011 Unleashed presents start-to-finish guidance for planning, customizing, deploying, integrating, managing, and securing the newest version of Dynamics CRM. Authored by three leading Microsoft Dynamics implementers, it illuminates new opportunities to deploy CRM [...]]]></description>
			<content:encoded><![CDATA[<h3 style="text-align: right;"><img class="alignright" title="Microsoft Dynamics CRM 2011 Unleashed" src="http://www.ebookee.pro/wp-content/uploads/2012/02/Microsoft-Dynamics-CRM-2011-Unleashed.jpg" alt="" width="210" height="273" /></h3>
<h3>eBook Details:</h3>
<ul>
<li><strong>Paperback:</strong> 1008 pages</li>
<li><strong>Publisher:</strong> Sams; 1st edition (October 5, 2011)</li>
<li><strong>Language:</strong> English</li>
<li><strong>ISBN-10:</strong> 0672335387</li>
<li><strong>ISBN-13:</strong> 978-0672335389</li>
</ul>
<h3>eBook Description:</h3>
<p><strong>Microsoft Dynamics CRM 2011 Unleashed</strong></p>
<p><strong>Microsoft® Dynamics CRM 2011 Unleashed</strong> presents start-to-finish guidance for planning, customizing, deploying, integrating, managing, and securing the newest version of Dynamics CRM. Authored by three leading Microsoft Dynamics implementers, it illuminates new opportunities to deploy CRM as a hosted service (SaaS), integrate with Azure cloud services, and extend CRM through Microsoft&#8217;s new online service marketplace. The authors systematically explain how Dynamics CRM 2011 works, illuminating why it works that way, and how to drive maximum business value from it.</p>
<p><strong>Microsoft® Dynamics CRM 2011 Unleashed</strong> presents start-to-finish guidance for planning, customizing, deploying, integrating, managing, and securing the newest version of Dynamics CRM. Authored by three leading Microsoft Dynamics implementers, it illuminates new opportunities to deploy CRM as a hosted service (SaaS), integrate with Azure cloud services, and extend CRM through Microsoft&#8217;s new online service marketplace. The authors systematically explain how Dynamics CRM 2011 works, illuminating why it works that way, and how to drive maximum business value from it. Drawing on insider knowledge of Microsoft&#8217;s new product, they present clear examples, proven best practices, and pitfalls to avoid in using every significant Dynamics CRM capability. Their far-reaching coverage ranges from Dynamics CRM&#8217;s sales, marketing, and customer service features to its automated workflows; Outlook and Office integration to reporting and security. This edition&#8217;s extensive new coverage includes new chapters on Mobility, the Outlook Client, and Office 2010 integration, as well as greatly expanded coverage of CRM Online. It also contains new or expanded discussions of data visualization, SharePoint Foundation integration, user interface changes, inbuild charts, dashboards, IM and SMS communication support, auditing, no-code workflows, connections, queues, the new WCF-based programming model, UI scripting, and security.<span id="more-8875"></span></p>
<p><strong>From the Back Cover</strong></p>
<p><strong>Microsoft Dynamics CRM 2011 Unleashed</strong></p>
<p><strong>Microsoft® Dynamics CRM 2011 Unleashed</strong> presents start-to-finish guidance for planning, customizing, deploying, integrating, managing, and securing the newest version of Dynamics CRM. Authored by three leading Microsoft Dynamics implementers, it illuminates new opportunities to deploy CRM as a hosted service (SaaS), integrate with Azure cloud services, and extend CRM through Microsoft&#8217;s new online service marketplace. The authors systematically explain how Dynamics CRM 2011 works, illuminating why it works that way, and how to drive maximum business value from it. Drawing on insider knowledge of Microsoft&#8217;s new product, they present clear examples, proven best practices, and pitfalls to avoid in using every significant Dynamics CRM capability. Their far-reaching coverage ranges from Dynamics CRM&#8217;s sales, marketing, and customer service features to its automated workflows; Outlook and Office integration to reporting and security. This edition&#8217;s extensive new coverage includes new chapters on Mobility, the Outlook Client, and Office 2010 integration, as well as greatly expanded coverage of CRM Online. It also contains new or expanded discussions of data visualization, SharePoint Foundation integration, user interface changes, inbuild charts, dashboards, IM and SMS communication support, auditing, no-code workflows, connections, queues, the new WCF-based programming model, UI scripting, and security.</p>
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		<title>Microsoft BizTalk Server 2010 Unleashed</title>
		<link>http://www.ebookserve.com/microsoft-biztalk-server-2010-unleashed.html?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=microsoft-biztalk-server-2010-unleashed</link>
		<comments>http://www.ebookserve.com/microsoft-biztalk-server-2010-unleashed.html#comments</comments>
		<pubDate>Sun, 05 Feb 2012 13:33:49 +0000</pubDate>
		<dc:creator>IT eBooks</dc:creator>
				<category><![CDATA[Networking]]></category>
		<category><![CDATA[BizTalk Server 2010]]></category>
		<category><![CDATA[Microsoft BizTalk Server 2010]]></category>
		<category><![CDATA[Microsoft BizTalk Server 2010 Unleashed]]></category>

		<guid isPermaLink="false">http://www.ebookserve.com/?p=8869</guid>
		<description><![CDATA[eBook Details: Paperback: 864 pages Publisher: Sams; 1st edition (September 22, 2011) Language: English ISBN-10: 0672331187 ISBN-13: 978-0672331183 eBook Description: Microsoft BizTalk Server 2010 Unleashed Microsoft BizTalk Server 2010 Unleashed is the 100% new, 100% practical developer’s guide to Microsoft’s most powerful version of BizTalk Server. Written by an expert team of Microsoft insiders and BizTalk MVPs, it reflects unsurpassed experience [...]]]></description>
			<content:encoded><![CDATA[<h3 style="text-align: right;"><img class="alignright" title="Microsoft BizTalk Server 2010 Unleashed" src="http://www.ebookee.pro/wp-content/uploads/2012/02/Microsoft-BizTalk-Server-2010-Unleashed.jpg" alt="" width="210" height="273" /></h3>
<h3>eBook Details:</h3>
<ul>
<li><strong>Paperback:</strong> 864 pages</li>
<li><strong>Publisher:</strong> Sams; 1st edition (September 22, 2011)</li>
<li><strong>Language:</strong> English</li>
<li><strong>ISBN-10:</strong> 0672331187</li>
<li><strong>ISBN-13:</strong> 978-0672331183</li>
</ul>
<h3>eBook Description:</h3>
<p><strong>Microsoft BizTalk Server 2010 Unleashed</strong></p>
<p><strong><em>Microsoft BizTalk Server 2010 Unleashed</em></strong> is the 100% new, 100% practical developer’s guide to Microsoft’s most powerful version of BizTalk Server. Written by an expert team of Microsoft insiders and BizTalk MVPs, it reflects unsurpassed experience with all phases of BizTalk enterprise solutions development, from planning through deployment and administration.</p>
<p>The authors begin by introducing BizTalk Server’s architecture and key integration concepts. Next, they offer in-depth coverage of BizTalk’s foundational features, including schemas, maps, orchestrations, and pipelines. You’ll learn how to effectively utilize both standard and custom adapters; monitor integration services; leverage cloud computing via Windows Azure; implement operational BI solutions; and make the most of business rules and BizTalk’s Business Rules Engine (BRE).</p>
<p>The authors offer best practices and “in the trenches” tips for everything from managing deployments through implementing state-of-the-art mobile RFID solutions. No other book offers this much useful, pragmatic, and tested knowledge for successful BizTalk development.</p>
<p><strong><em>Microsoft BizTalk Server 2010 Unleashed</em></strong> is the 100% new, 100% practical developer’s guide to Microsoft’s most powerful version of BizTalk Server. Written by an expert team of Microsoft insiders and BizTalk MVPs, it reflects unsurpassed experience with all phases of BizTalk enterprise solutions development, from planning through deployment and administration.<span id="more-8869"></span></p>
<p>Brian Loesgen is a Principal Architect Evangelist on Microsoft’s Azure ISV team. A six-time Microsoft MVP, he has extensive experience in building advanced enterprise, ESB, and SOA solutions. He has coauthored eight books, including <em>SOA with .NET and Windows Azure</em>. Charles Young, a principal consultant at Solidsoft, and Jan Eliasen, an IT architect at Logica, have each been honored repeatedly as BizTalk MVPs, and are highly respected bloggers in the BizTalk community. Scott Colestock, chief architect for Trace Ventures, specializes in using BizTalk to implement integration and service orchestration solutions. He is a member of Microsoft’s Architectural Advisory Board and a BizTalk MVP. Anush Kumar, CTO of S3Edge, served as Microsoft’s RFID business leader and was heavily involved in designing and architecting its BizTalk RFID offerings. Jon Flanders is an independent consultant, instructor for Pluralsight, BizTalk MVP, and author of <em>RESTful .NET</em>.</p>
<ul>
<li>Apply BizTalk Server’s sophisticated, scalable message exchange model to support virtually any business requirement</li>
<li>Get your schemas right the first time, so you can avoid major problems downstream</li>
<li>Use BizTalk Mapper to create maps for transforming inbound and outbound XML messages and supporting business processes</li>
<li>Use orchestration to automate even highly-complex processes</li>
<li>Utilize adapters and WCF to integrate any application, service, or system</li>
<li>Extend your application’s reach with Windows Azure AppFabric</li>
<li>Capture key BizTalk infrastructure, services, and business metrics</li>
<li>Build powerful rules-based solutions with Microsoft’s Business Rules Framework</li>
<li>Establish an Enterprise Service Bus (ESB) that uses BizTalk Server as core messaging infrastructure</li>
<li>Efficiently manage, configure, and troubleshoot BizTalk through the Administration Console</li>
<li>Create RFID applications ranging from simple label printing to end-to-end business processes</li>
</ul>
<p><strong>The most complete, practical guide to BizTalk Server 2009: an all-new book focused on delivering real, start-to-finish enterprise solutions</strong></p>
<ul>
<li>Pragmatic coverage of every crucial step of BizTalk development: architecture, design, infrastructure, deployment, lifecycle management, and more</li>
<li>Fully up to date with the R2 release of BizTalk Server 2009</li>
<li>Not a revision of previous BizTalk Server Unleashed books, but completely rewritten from the ground up</li>
</ul>
<p>Microsoft BizTalk Server 2009 Unleashed is the definitive, pragmatic guide to Microsoft&#8217;s latest and most powerful version of BizTalk Server. In this book, a team of world-class BizTalk Server 2009 experts bring together the deep practical insights .NET developers need to solve real business problems with BizTalk Server 2009 in any enterprise environment. Drawing on their immense BizTalk experience, the authors present best practices for the entire development lifecycle, from planning and architecture through deployment, and beyond. Writing at just the right level of technical detail for experienced .NET developers now starting out with BizTalk, they cover these and many other crucial issues: &#8221; Architecting and designing effective, high-value BizTalk solutions &#8221; Working with BizTalk schemas, maps, orchestrations, pipelines, pipeline components, and adapters &#8221; Implementing business rules with the Microsoft Business Rules Framework &#8221; Creating highly-available, high-performance BizTalk environments &#8221; Monitoring business activity &#8221; Collaborating effectively among BizTalk developers and users &#8221; Using BizTalk&#8217;s leading-edge RFID capabilities Note: This is a 100% new book, NOT an update to Microsoft BizTalk Server 2004 Unleashed.</p>
<p><strong><em>Microsoft BizTalk Server 2010 Unleashed</em></strong> is the 100% new, 100% practical developer’s guide to Microsoft’s most powerful version of BizTalk Server. Written by an expert team of Microsoft insiders and BizTalk MVPs, it reflects unsurpassed experience with all phases of BizTalk enterprise solutions development, from planning through deployment and administration.</p>
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		<title>Beginning iOS 5 Development: Exploring the iOS SDK</title>
		<link>http://www.ebookserve.com/beginning-ios-5-development-exploring-the-ios-sdk.html?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=beginning-ios-5-development-exploring-the-ios-sdk</link>
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		<pubDate>Sun, 29 Jan 2012 16:26:46 +0000</pubDate>
		<dc:creator>IT eBooks</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[Beginning iOS 5 Development]]></category>
		<category><![CDATA[Beginning iOS 5 Development: Exploring the iOS SDK]]></category>
		<category><![CDATA[iOS 5]]></category>
		<category><![CDATA[iOS 5 SDK]]></category>
		<category><![CDATA[iOS SDK]]></category>
		<category><![CDATA[iOS SDK 5]]></category>
		<category><![CDATA[iPad 2]]></category>
		<category><![CDATA[iPhone 4S]]></category>

		<guid isPermaLink="false">http://www.ebookserve.com/?p=8864</guid>
		<description><![CDATA[eBook Details: Paperback: 752 pages Publisher: Apress; 1st edition (December 7, 2011) Language: English ISBN-10: 1430236051 ISBN-13: 978-1430236054 eBook Description: Beginning iOS 5 Development: Exploring the iOS SDK The team that brought you the bestselling Beginning iPhone 4 Development: Exploring the iOS SDK is back again for Beginning iOS 5 Development: Exploring the iOS SDK, bringing this definitive guide up-to-date with Apple&#8217;s latest and [...]]]></description>
			<content:encoded><![CDATA[<h3 style="text-align: right;"><img class="alignright" title="Beginning iOS 5 Development: Exploring the iOS SDK" src="http://www.ebookee.pro/wp-content/uploads/2012/01/Beginning-iOS-5-Development-Exploring-the-iOS-SDK.jpg" alt="" width="210" height="259" /></h3>
<h3>eBook Details:</h3>
<ul>
<li><strong>Paperback:</strong> 752 pages</li>
<li><strong>Publisher:</strong> Apress; 1st edition (December 7, 2011)</li>
<li><strong>Language:</strong> English</li>
<li><strong>ISBN-10:</strong> 1430236051</li>
<li><strong>ISBN-13:</strong> 978-1430236054</li>
</ul>
<h3>eBook Description:</h3>
<p><strong>Beginning iOS 5 Development: Exploring the iOS SDK</strong></p>
<p>The team that brought you the bestselling <strong><em>Beginning iPhone 4 Development: Exploring the iOS SDK</em></strong> is back again for <strong><em>Beginning iOS 5 Development: Exploring the iOS SDK</em>,</strong> bringing this definitive guide up-to-date with Apple&#8217;s latest and greatest iOS SDK, as well as with the latest version of Xcode. Everything you need to know to develop your own best-selling iPhone 4S and iPad 2 apps based on the new iOS 5 SDK with the latest Xcode, plus best practices for optimizing your code and delivering great user experiences.</p>
<p>There&#8217;s coverage of brand new technologies, with chapters on storyboards and iCloud, for example, as well as significant updates to existing chapters to bring them in line with all the changes that came with the iOS 5 SDK. You&#8217;ll have everything you need to create your very own apps for the latest iOS devices, including the iPhone 4S, iPad 2, and the latest iPod touch. Every single sample program in the book has been rebuilt from scratch using Xcode 4.2 and the latest iOS 5-specific project templates and designed to take advantage of the latest Xcode features.</p>
<p>Assuming only a minimal working knowledge of Objective-C, and written in a friendly, easy-to-follow style, <strong><em>Beginning iOS 5 Development: Exploring the iOS SDK</em></strong> offers a complete soup-to-nuts course in iPhone, iPad, and iPod touch programming. The book starts with the basics, walking through the process of downloading and installing Xcode and the iOS 5 SDK, and then guides you though the creation of your first simple application.<span id="more-8864"></span></p>
<p>From there, you’ll learn how to integrate all the interface elements Apple touch users have come to know and love, such as buttons, switches, pickers, toolbars, and sliders. You’ll master a variety of design patterns, from the simplest single view to complex hierarchical drill-downs. The confusing art of table building will be demystified, and you’ll learn how to save your data using the iPhone file system. You’ll also learn how to save and retrieve your data using a variety of persistence techniques, including Core Data and SQLite. And there’s much more! You’ll learn to draw using Quartz 2D and OpenGL ES, add multitouch gestural support (pinches and swipes) to your applications, and work with the camera, photo library, accelerometer, and built-in GPS. You’ll discover the fine points of application preferences and learn how to localize your apps for multiple languages.</p>
<ul>
<li>The iOS 5 update to the bestselling and most recommended book for Cocoa touch developers</li>
<li>Packed full of tricks, techniques, and enthusiasm for the new SDK from a developer perspective</li>
<li>Written in an accessible, easy-to-follow style</li>
</ul>
<p><strong>What you’ll learn</strong></p>
<ul>
<li>Everything you need to know to develop your own bestselling iPhone and iPad apps</li>
<li>Best practices for optimizing your code and delivering great user experiences</li>
<li>How to create “universal” apps for both the iPhone and iPad</li>
<li>What is data persistence and why is it important</li>
<li>Get started with building cool, crisp User Interfaces</li>
<li>What and how to use Table Views</li>
<li>How to do graphics with Quartz and OpenGL ES</li>
<li>What geo app development features the new iOS 5 brings to the iPhone 4S</li>
<li>How to get your app in iCloud</li>
<li>And much much more&#8230;</li>
</ul>
<p><strong>Who this book is for</strong></p>
<p>Everyone who wants to start developing for iPhone, iPod touch, and iPad!</p>
<p>There&#8217;s coverage of brand new technologies, with chapters on storyboards and iCloud, for example, as well as significant updates to existing chapters to bring them in line with all the changes that came with the iOS 5 SDK. You&#8217;ll have everything you need to create your very own apps for the latest iOS devices, including the iPhone 4S, iPad 2, and the latest iPod touch. Every single sample program in the book has been rebuilt from scratch using Xcode 4.2 and the latest iOS 5-specific project templates and designed to take advantage of the latest Xcode features.</p>
<p>Assuming only a minimal working knowledge of Objective-C, and written in a friendly, easy-to-follow style, <strong><em>Beginning iOS 5 Development: Exploring the iOS SDK</em></strong> offers a complete soup-to-nuts course in iPhone, iPad, and iPod touch programming. The book starts with the basics, walking through the process of downloading and installing Xcode and the iOS 5 SDK, and then guides you though the creation of your first simple application.</p>
<p>From there, you’ll learn how to integrate all the interface elements Apple touch users have come to know and love, such as buttons, switches, pickers, toolbars, and sliders. You’ll master a variety of design patterns, from the simplest single view to complex hierarchical drill-downs. The confusing art of table building will be demystified, and you’ll learn how to save your data using the iPhone file system. You’ll also learn how to save and retrieve your data using a variety of persistence techniques, including Core Data and SQLite. And there’s much more! You’ll learn to draw using Quartz 2D and OpenGL ES, add multitouch gestural support (pinches and swipes) to your applications, and work with the camera, photo library, accelerometer, and built-in GPS. You’ll discover the fine points of application preferences and learn how to localize your apps for multiple languages.</p>
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		<title>Sams Teach Yourself iOS 5 Application Development in 24 Hours, 3rd Edition</title>
		<link>http://www.ebookserve.com/sams-teach-yourself-ios-5-application-development-in-24-hours-3rd-edition.html?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=sams-teach-yourself-ios-5-application-development-in-24-hours-3rd-edition</link>
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		<pubDate>Sun, 29 Jan 2012 15:46:54 +0000</pubDate>
		<dc:creator>IT eBooks</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[Cocoa Touch]]></category>
		<category><![CDATA[iOS 5]]></category>
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		<description><![CDATA[eBook Details: Paperback: 800 pages Publisher: Sams; 3rd edition (January 9, 2012) Language: English ISBN-10: 067233576X ISBN-13: 978-0672335761 eBook Description: Sams Teach Yourself iOS 5 Application Development in 24 Hours, 3rd Edition In just 24 sessions of one hour each, learn how to build powerful applications for today’s hottest handheld devices: the iPhone and iPad! Using this book’s straightforward, step-by-step [...]]]></description>
			<content:encoded><![CDATA[<h3 style="text-align: right;"><img class="alignright" title="Sams Teach Yourself iOS 5 Application Development in 24 Hours, 3rd Edition" src="http://www.ebookee.pro/wp-content/uploads/2012/01/Sams-Teach-Yourself-iOS-5-Application-Development-in-24-Hours-3rd-Edition.jpg" alt="" width="210" height="273" /></h3>
<h3>eBook Details:</h3>
<ul>
<li><strong>Paperback:</strong> 800 pages</li>
<li><strong>Publisher:</strong> Sams; 3rd edition (January 9, 2012)</li>
<li><strong>Language:</strong> English</li>
<li><strong>ISBN-10:</strong> 067233576X</li>
<li><strong>ISBN-13:</strong> 978-0672335761</li>
</ul>
<h3>eBook Description:</h3>
<p><strong>Sams Teach Yourself iOS 5 Application Development in 24 Hours, 3rd Edition</strong></p>
<p>In just 24 sessions of one hour each, learn how to build powerful applications for today’s hottest handheld devices: the iPhone and iPad! Using this book’s straightforward, step-by-step approach, you’ll master every skill and technology you need, from setting up your iOS development environment to building great user interfaces, sensing motion to writing multitasking applications. Each lesson builds on what you’ve already learned, giving you a rock-solid foundation for real-world success!</p>
<p>iPhone is the world&#8217;s hottest application market: more than 500,000 developers have downloaded Apple&#8217;s iPhone software development kit in just one year. Now there&#8217;s a friendly, accessible guide to iPhone development for every programmer, regardless of experience, completely updated for the new version 4 of the iPhone SDK. In just 24 lessons of one hour or less, <em><strong>Sams Teach Yourself iOS 5 Application Development in 24 Hours, 3rd Edition</strong></em> will help beginning iPhone and mobile developers gain true mastery, so they can construct virtually any iPhone application. Each lesson builds on everything that&#8217;s come before, helping you learn all you need to know without ever becoming overwhelmed.</p>
<p>In just 24 sessions of one hour each, learn how to build powerful applications for today’s hottest handheld devices: the iPhone and iPad! Using this book’s straightforward, step-by-step approach, you’ll master every skill and technology you need, from setting up your iOS development environment to building great user interfaces, sensing motion to writing multitasking applications. Each lesson builds on what you’ve already learned, giving you a rock-solid foundation for real-world success!<span id="more-8860"></span></p>
<p><strong>Features:</strong></p>
<ul>
<li>The start-to-finish, hands-on introduction to iPhone and iPad programming for every developer, regardless of experience, fully updated for iOS 5</li>
<li>Introduces the iOS development environment and teaches every essential Objective-C concept with fully-documented, carefully-explained code</li>
<li>Each new technology introduced is backed up with fully-documented code samples</li>
</ul>
<p>iPhone is the world&#8217;s hottest application market: more than 500,000 developers have downloaded Apple&#8217;s iPhone software development kit in just one year. Now there&#8217;s a friendly, accessible guide to iPhone development for every programmer, regardless of experience, completely updated for the new version 4 of the iPhone SDK. In just 24 lessons of one hour or less, <em><strong>Sams Teach Yourself iOS 5 Application Development in 24 Hours, 3rd Edition</strong></em> will help beginning iPhone and mobile developers gain true mastery, so they can construct virtually any iPhone application. Each lesson builds on everything that&#8217;s come before, helping you learn all you need to know without ever becoming overwhelmed.</p>
<p><strong>Coverage includes:</strong></p>
<ul>
<li>preparing for iPhone development; navigating the development environment</li>
<li>mastering Objective-C and the MVC paradigm; using widgets and webviews</li>
<li>implementing multiple views; reading and writing data; building user interfaces; generating graphics</li>
<li>playing media; using maps; networking; using the touch interface</li>
<li>sensing motion; pushing application updates; debugging</li>
<li>optimization; distributing software via the App Store and more.</li>
</ul>
<p>By the time you are finished you&#8217;ll be comfortable enough to write real-world apps that sell.</p>
<ol>
<li>Step-by-step instructions carefully walk you through the most common iOS development tasks.</li>
<li>Quizzes and Exercises at the end of each chapter help you test your knowledge.</li>
<li>By the Way notes present interesting information related to the discussion.</li>
<li>Did You Know? tips offer advice or show you easier ways to perform tasks.</li>
<li>Watch Out! cautions alert you to possible problems and give you advice on how to avoid them.</li>
</ol>
<p>Printed in full color figures and code appear as they do in Xcode</p>
<ul>
<li>Covers iOS 5.0 and up</li>
<li>Learn to navigate the Xcode 4.2+ development environment</li>
<li>Prepare your system and iDevice for efficient development</li>
<li>Get started quickly with Apple’s Objective-C and Cocoa Touch</li>
<li>Understand the Model-View-Controller (MVC) development paradigm</li>
<li>Visually design and code interfaces using Xcode Storyboards, Segues, and the iOS Object Library</li>
<li>Build advanced UIs with Tables, Split Views, Navigation Controllers, and more</li>
<li>Read and write preferences and data, and create System Settings plug-ins</li>
<li>Use the iOS media playback and recording capabilities</li>
<li>Take photos and manipulate graphics with Core Image</li>
<li>Sense motion, orientation, and location with the accelerometer, gyroscope, and GPS</li>
<li>Integrate online services using Twitter, Email, Web Views, and Google Maps</li>
<li>Create universal applications that run on both the iPhone and iPad</li>
<li>Write background-aware multitasking applications</li>
<li>Trace and debug your applications as they run</li>
</ul>
<p>Covers iOS 5, Xcode 4.2+, Storyboards, iPhone, iPad, and More!</p>
<p>iPhone is the world&#8217;s hottest application market: more than 500,000 developers have downloaded Apple&#8217;s iPhone software development kit in just one year. Now there&#8217;s a friendly, accessible guide to iPhone development for every programmer, regardless of experience, completely updated for the new version 4 of the iPhone SDK. In just 24 lessons of one hour or less, <em><strong>Sams Teach Yourself iOS 5 Application Development in 24 Hours, 3rd Edition</strong></em> will help beginning iPhone and mobile developers gain true mastery, so they can construct virtually any iPhone application. Each lesson builds on everything that&#8217;s come before, helping you learn all you need to know without ever becoming overwhelmed.</p>
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		<item>
		<title>Hacking and Securing iOS Applications: Stealing Data, Hijacking Software, and How to Prevent It</title>
		<link>http://www.ebookserve.com/hacking-and-securing-ios-applications-stealing-data-hijacking-software-and-how-to-prevent-it.html?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=hacking-and-securing-ios-applications-stealing-data-hijacking-software-and-how-to-prevent-it</link>
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		<pubDate>Sun, 29 Jan 2012 13:54:06 +0000</pubDate>
		<dc:creator>IT eBooks</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[Hacking and Securing iOS Applications]]></category>
		<category><![CDATA[Hacking and Securing iOS Applications: Stealing Data Hijacking Software and How to Prevent It]]></category>
		<category><![CDATA[iOS]]></category>
		<category><![CDATA[iOS 5]]></category>

		<guid isPermaLink="false">http://www.ebookserve.com/?p=8856</guid>
		<description><![CDATA[eBook Details: Paperback: 356 pages Publisher: O&#8217;Reilly Media (January 25, 2012) Language: English ISBN-10: 1449318746 ISBN-13: 978-1449318741 eBook Description: Hacking and Securing iOS Applications: Stealing Data, Hijacking Software, and How to Prevent It If you’re an app developer with a solid foundation in Objective-C, this book is an absolute must chances are very high that your company’s iOS applications are [...]]]></description>
			<content:encoded><![CDATA[<h3 style="text-align: right;"><img class="alignright" title="Hacking and Securing iOS Applications: Stealing Data, Hijacking Software, and How to Prevent It" src="http://www.ebookee.pro/wp-content/uploads/2012/01/Hacking-and-Securing-iOS-Applications-Stealing-Data-Hijacking-Software-and-How-to-Prevent-It.jpg" alt="" width="210" height="275" /></h3>
<h3>eBook Details:</h3>
<ul>
<li><strong>Paperback:</strong> 356 pages</li>
<li><strong>Publisher:</strong> O&#8217;Reilly Media (January 25, 2012)</li>
<li><strong>Language:</strong> English</li>
<li><strong>ISBN-10:</strong> 1449318746</li>
<li><strong>ISBN-13:</strong> 978-1449318741</li>
</ul>
<h3>eBook Description:</h3>
<p><strong>Hacking and Securing iOS Applications: Stealing Data, Hijacking Software, and How to Prevent It</strong></p>
<p>If you’re an app developer with a solid foundation in Objective-C, this book is an absolute must chances are very high that your company’s iOS applications are vulnerable to attack. That’s because malicious attackers now use an arsenal of tools to reverse-engineer, trace, and manipulate applications in ways that most programmers aren’t aware of.</p>
<p>This guide illustrates several types of iOS attacks, as well as the tools and techniques that hackers use. You’ll learn best practices to help protect your applications, and discover how important it is to understand and strategize like your adversary.</p>
<p>If you’re an app developer with a solid foundation in Objective-C, this book is an absolute must chances are very high that your company’s iOS applications are vulnerable to attack. That’s because malicious attackers now use an arsenal of tools to reverse-engineer, trace, and manipulate applications in ways that most programmers aren’t aware of.</p>
<p>This guide illustrates several types of iOS attacks, as well as the tools and techniques that hackers use. You’ll learn best practices to help protect your applications, and discover how important it is to understand and strategize like your adversary.<span id="more-8856"></span></p>
<p><strong>Hacking and Securing iOS Applications: Stealing Data, Hijacking Software, and How to Prevent It:</strong></p>
<ul>
<li>Examine subtle vulnerabilities in real-world applications and avoid the same problems in your apps</li>
<li>Learn how attackers infect apps with malware through code injection</li>
<li>Discover how attackers defeat iOS keychain and data-protection encryption</li>
<li>Use a debugger and custom code injection to manipulate the runtime Objective-C environment</li>
<li>Prevent attackers from hijacking SSL sessions and stealing traffic</li>
<li>Securely delete files and design your apps to prevent forensic data leakage</li>
<li>Avoid debugging abuse, validate the integrity of run-time classes, and make your code harder to trace</li>
</ul>
<p><strong>Hacking and Securing iOS Applications: Stealing Data, Hijacking Software, and How to Prevent It</strong></p>
<p>If you’re an app developer with a solid foundation in Objective-C, this book is an absolute must chances are very high that your company’s iOS applications are vulnerable to attack. That’s because malicious attackers now use an arsenal of tools to reverse-engineer, trace, and manipulate applications in ways that most programmers aren’t aware of.</p>
<p>This guide illustrates several types of iOS attacks, as well as the tools and techniques that hackers use. You’ll learn best practices to help protect your applications, and discover how important it is to understand and strategize like your adversary.</p>
<p><strong>About the Author</strong></p>
<p><em><strong>Jonathan Zdziarski</strong></em></p>
<p><strong>Jonathan Zdziarski</strong> is better known as the hacker &#8220;NerveGas&#8221; in the iOSdevelopment community. His work in cracking the iPhone helped lead theeffort to port the first open source applications to it, and his bookiPhone Open Application Development taught developers how to writeapplications for the popular device long before Apple introduced itsown SDK. Jonathan is also the author of many other books, includingiPhone SDK Application Development and iPhone Forensics. Jonathanpresently supports over 2,000 law enforcement agencies worldwide anddistributes a suite of iOS forensic imaging tools to obtain evidencefrom iOS devices for criminal cases. He frequently consults and trainslaw enforcement agencies and assists forensic examiners in theirinvestigations.</p>
<p>Jonathan is also a full-time Sr. Forensic Scientist, where, amongother things, he performs penetration testing of iOS applications forcorporate clients.</p>
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		<item>
		<title>Programming iOS 5: Fundamentals of iPhone, iPad, and iPod touch Development</title>
		<link>http://www.ebookserve.com/programming-ios-5-fundamentals-of-iphone-ipad-and-ipod-touch-development.html?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=programming-ios-5-fundamentals-of-iphone-ipad-and-ipod-touch-development</link>
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		<pubDate>Sun, 29 Jan 2012 10:09:11 +0000</pubDate>
		<dc:creator>IT eBooks</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[Cocoa]]></category>
		<category><![CDATA[Cocoa Touch]]></category>
		<category><![CDATA[iOS 5]]></category>
		<category><![CDATA[iPad]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[iPod touch]]></category>
		<category><![CDATA[Objective-C]]></category>
		<category><![CDATA[Programming iOS 5]]></category>
		<category><![CDATA[Programming iOS 5 2nd Edition]]></category>
		<category><![CDATA[Programming iOS 5: Fundamentals of iPhone iPad and iPod touch Development]]></category>
		<category><![CDATA[Programming iOS 5: Fundamentals of iPhone iPad and iPod touch Development 2nd Edition]]></category>
		<category><![CDATA[Xcode]]></category>
		<category><![CDATA[Xcode 4]]></category>
		<category><![CDATA[Xcode 4.2]]></category>

		<guid isPermaLink="false">http://www.ebookserve.com/?p=8852</guid>
		<description><![CDATA[eBook Details: Paperback: 950 pages Publisher: O&#8217;Reilly Media; 2nd edition (March 22, 2012) Language: English ISBN-10: 1449319343 ISBN-13: 978-1449319342 eBook Description: Programming iOS 5: Fundamentals of iPhone, iPad, and iPod touch Development, 2nd Edition With this digital Early Release edition of Programming iOS 5: Fundamentals of iPhone, iPad, and iPod touch Development, 2nd Edition, you get the entire book bundle in its earliest form [...]]]></description>
			<content:encoded><![CDATA[<h3 style="text-align: right;"><img class="alignright" title="Programming iOS 5: Fundamentals of iPhone, iPad, and iPod touch Development" src="http://www.ebookee.pro/wp-content/uploads/2012/01/Programming-iOS-5-Fundamentals-of-iPhone-iPad-and-iPod-touch-Development.jpg" alt="" width="210" height="275" /></h3>
<h3>eBook Details:</h3>
<ul>
<li><strong>Paperback:</strong> 950 pages</li>
<li><strong>Publisher:</strong> O&#8217;Reilly Media; 2nd edition (March 22, 2012)</li>
<li><strong>Language:</strong> English</li>
<li><strong>ISBN-10:</strong> 1449319343</li>
<li><strong>ISBN-13:</strong> 978-1449319342</li>
</ul>
<h3>eBook Description:</h3>
<p><strong>Programming iOS 5: Fundamentals of iPhone, iPad, and iPod touch Development, 2nd Edition</strong></p>
<p>With this digital <strong>Early Release</strong> edition of <strong><em>Programming iOS 5: Fundamentals of iPhone, iPad, and iPod touch Development, 2nd Edition</em>,</strong> you get the entire book bundle in its earliest form – the author&#8217;s raw and unedited content – so you can take advantage of this content long before the book&#8217;s official release. You&#8217;ll also receive updates when significant changes are made, as well as the final ebook version.</p>
<p>Get a solid grounding in all the fundamentals of Cocoa Touch and avoid problems during iPhone and iPad app development. With this revised and updated edition, you’ll learn how to work effectively with Objective-C and Xcode, using iOS 5 and Xcode 4.2 features, such as ARC memory management, storyboards, Core Image filters, and Emitter layers.</p>
<p>This book covers iOS 5 in a rigorous, orderly fashion ideal whether you’re approaching iOS for the first time or need a reference to bolster existing skills.</p>
<p>With this digital <strong>Early Release</strong> edition of <strong><em>Programming iOS 5: Fundamentals of iPhone, iPad, and iPod touch Development, 2nd Edition</em>,</strong> you get the entire book bundle in its earliest form – the author&#8217;s raw and unedited content – so you can take advantage of this content long before the book&#8217;s official release. You&#8217;ll also receive updates when significant changes are made, as well as the final ebook version.<span id="more-8852"></span></p>
<p>Get a solid grounding in all the fundamentals of Cocoa Touch and avoid problems during iPhone and iPad app development. With this revised and updated edition, you’ll learn how to work effectively with Objective-C and Xcode, using iOS 5 and Xcode 4.2 features, such as ARC memory management, storyboards, Core Image filters, and Emitter layers.</p>
<p>This book covers iOS 5 in a rigorous, orderly fashion ideal whether you’re approaching iOS for the first time or need a reference to bolster existing skills.</p>
<p><strong>Programming iOS 5: Fundamentals of iPhone, iPad, and iPod touch Development, 2nd Edition:</strong></p>
<ul>
<li>Learn Objective-C language details and object-oriented programming concepts</li>
<li>Understand the anatomy of an Xcode project and all the stages of its lifecycle</li>
<li>Grasp key Cocoa concepts such as relationships between classes, receiving events, and model-view-controller architecture</li>
<li>Know how views are managed, drawn, composited, and animated</li>
<li>Delve into Cocoa frameworks for sound, video, sensors, maps, and more</li>
<li>Touch on advanced topics such as threading and networking</li>
<li>Obtain a thorough grounding for exploring advanced iOS features on your own</li>
</ul>
<p><strong>From the Back Cover</strong></p>
<p><strong>Programming iOS 5: Fundamentals of iPhone, iPad, and iPod touch Development, 2nd Edition</strong></p>
<p>Get a solid grounding in all the fundamentals of Cocoa Touch and avoid problems during iPhone and iPad app development. With this revised and updated edition, you’ll learn how to work effectively with Objective-C and Xcode, using iOS 5 and Xcode 4.2 features, such as ARC memory management, storyboards, Core Image filters, and Emitter layers.</p>
<p>This book covers iOS 5 in a rigorous, orderly fashion ideal whether you’re approaching iOS for the first time or need a reference to bolster existing skills.</p>
<p><strong>Programming iOS 5: Fundamentals of iPhone, iPad, and iPod touch Development, 2nd Edition:</strong></p>
<ul>
<li>Learn Objective-C language details and object-oriented programming concepts</li>
<li>Understand the anatomy of an Xcode project and all the stages of its lifecycle</li>
<li>Grasp key Cocoa concepts such as relationships between classes, receiving events, and model-view-controller architecture</li>
<li>Know how views are managed, drawn, composited, and animated</li>
<li>Delve into Cocoa frameworks for sound, video, sensors, maps, and more</li>
<li>Touch on advanced topics such as threading and networking</li>
<li>Obtain a thorough grounding for exploring advanced iOS features on your own</li>
</ul>
<p>With this digital <strong>Early Release</strong> edition of <strong><em>Programming iOS 5: Fundamentals of iPhone, iPad, and iPod touch Development, 2nd Edition</em>,</strong> you get the entire book bundle in its earliest form – the author&#8217;s raw and unedited content – so you can take advantage of this content long before the book&#8217;s official release. You&#8217;ll also receive updates when significant changes are made, as well as the final ebook version.</p>
<p><strong>About the Author</strong></p>
<p><em><strong>Matt Neuburg</strong></em></p>
<p><strong>Matt Neuburg</strong> has a PhD in Classics and has taught at many universities and colleges. He has been programming computers since 1968. He has written applications for Mac OS X and iOS, is a former editor of MacTech Magazine, and is a long-standing contributing editor for TidBITS. His previous O&#8217;Reilly books are Frontier: The Definitive Guide, REALbasic: The Definitive Guide, and AppleScript: The Definitive Guide. He makes a living writing books, articles, and software documentation, as well as by programming, consulting, and training.</p>
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		</item>
		<item>
		<title>iOS 5 Programming Cookbook: Solutions and Examples for iPhone, iPad, and iPod touch Apps</title>
		<link>http://www.ebookserve.com/ios-5-programming-cookbook-solutions-and-examples-for-iphone-ipad-and-ipod-touch-apps.html?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=ios-5-programming-cookbook-solutions-and-examples-for-iphone-ipad-and-ipod-touch-apps</link>
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		<pubDate>Sun, 29 Jan 2012 09:22:42 +0000</pubDate>
		<dc:creator>IT eBooks</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[iOS 5]]></category>
		<category><![CDATA[iOS 5 Programming Cookbook]]></category>
		<category><![CDATA[iOS 5 Programming Cookbook: Solutions & Examples for iPhone iPad and iPod touch Apps]]></category>
		<category><![CDATA[iOS 5 Programming Cookbook: Solutions and Examples for iPhone iPad and iPod touch Apps]]></category>
		<category><![CDATA[iPad]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[iPod touch]]></category>

		<guid isPermaLink="false">http://www.ebookserve.com/?p=8848</guid>
		<description><![CDATA[eBook Details: Paperback: 874 pages Publisher: O&#8217;Reilly Media (February 15, 2012) Language: English ISBN-10: 1449311431 ISBN-13: 978-1449311438 eBook Description: iOS 5 Programming Cookbook: Solutions &#38; Examples for iPhone, iPad, and iPod touch Apps With this digital Early Release edition of iOS 5 Programming Cookbook: Solutions &#38; Examples for iPhone, iPad, and iPod touch Apps, you get the entire book bundle in its earliest form [...]]]></description>
			<content:encoded><![CDATA[<h3 style="text-align: right;"><img class="alignright" title="iOS 5 Programming Cookbook: Solutions &amp; Examples for iPhone, iPad, and iPod touch Apps" src="http://www.ebookee.pro/wp-content/uploads/2012/01/iOS-5-Programming-Cookbook-Solutions-Examples-for-iPhone-iPad-and-iPod-touch-Apps.jpg" alt="" width="210" height="275" /></h3>
<h3>eBook Details:</h3>
<ul>
<li><strong>Paperback:</strong> 874 pages</li>
<li><strong>Publisher:</strong> O&#8217;Reilly Media (February 15, 2012)</li>
<li><strong>Language:</strong> English</li>
<li><strong>ISBN-10:</strong> 1449311431</li>
<li><strong>ISBN-13:</strong> 978-1449311438</li>
</ul>
<h3>eBook Description:</h3>
<p><strong>iOS 5 Programming Cookbook: Solutions &amp; Examples for iPhone, iPad, and iPod touch Apps</strong></p>
<p>With this digital <strong>Early Release</strong> edition of <strong><em>iOS 5 Programming Cookbook: Solutions &amp; Examples for iPhone, iPad, and iPod touch Apps</em>,</strong> you get the entire book bundle in its earliest form – the author&#8217;s raw and unedited content – so you can take advantage of this content long before the book&#8217;s official release. You&#8217;ll also receive updates when significant changes are made, as well as the final ebook version.</p>
<p>This popular cookbook, thoroughly updated in response to reader requests and new developments in iOS 5, helps you solve the vexing, real-life issues you’re likely to face when creating apps for the iPhone, iPad, or iPod Touch. This edition contains more than 100 new recipes, each providing a clear solution and sample code that you can use right away.</p>
<p><strong>iOS 5 Programming Cookbook: Solutions &amp; Examples for iPhone, iPad, and iPod touch Apps</strong></p>
<p>The focus of this book is to teach you how to write iOS apps, whether they’re as simple as a music player or as complex as an app that mixes animations, graphics, multimedia, database, and cloud storage. You’ll learn about iCloud, Automatic Reference Counting, storyboarding, Interface Builder, creating ad-hoc and simulator builds, provision profiles, graphics, animations, Grand Central Dispatch, Operations and Operation Queues, threads, timers, audio and video and many other iOS 5 tools and techniques.<span id="more-8848"></span></p>
<p><strong>Topics include:</strong></p>
<ul>
<li>Automatic Reference Counting to drastically cut down the time required to write your iOS apps</li>
<li>iCloud to synchronize users’ data to the cloud</li>
<li>Storyboarding to simplify creating your User Interface</li>
<li>UI components, including picker views, data pickers, web views, popovers, activity indicators, progress views, sliders, alerts, switches, and many more</li>
<li>Grand Central Dispatch to write blazingly fast iOS apps without having to worry about creating threads</li>
<li>The all-new asynchronous and synchronous network APIs</li>
<li>Using block-based animations and integrating graphical assets into your apps</li>
</ul>
<p><strong>iOS 5 Programming Cookbook: Solutions &amp; Examples for iPhone, iPad, and iPod touch Apps</strong></p>
<p>With this digital <strong>Early Release</strong> edition of <strong><em>iOS 5 Programming Cookbook: Solutions &amp; Examples for iPhone, iPad, and iPod touch Apps</em>,</strong> you get the entire book bundle in its earliest form – the author&#8217;s raw and unedited content – so you can take advantage of this content long before the book&#8217;s official release. You&#8217;ll also receive updates when significant changes are made, as well as the final ebook version.</p>
<p>This popular cookbook, thoroughly updated in response to reader requests and new developments in iOS 5, helps you solve the vexing, real-life issues you’re likely to face when creating apps for the iPhone, iPad, or iPod Touch. This edition contains more than 100 new recipes, each providing a clear solution and sample code that you can use right away.</p>
<p>The focus of this book is to teach you how to write iOS apps, whether they’re as simple as a music player or as complex as an app that mixes animations, graphics, multimedia, database, and cloud storage. You’ll learn about iCloud, Automatic Reference Counting, storyboarding, Interface Builder, creating ad-hoc and simulator builds, provision profiles, graphics, animations, Grand Central Dispatch, Operations and Operation Queues, threads, timers, audio and video and many other iOS 5 tools and techniques.</p>
<p><strong>About the Author</strong></p>
<p><em><strong>Vandad Nahavandipoor</strong></em></p>
<p><strong>Vandad Nahavandipoor</strong> has developed software using Cocoa, Cocoa Touch, Assembly, Delphi, and .NET for many years. As a staff member of a company that is a global leader in mobile money solutions in London, he has worked with some of the world&#8217;s biggest brands-such as Visa and US Bank-to deliver mobile applications to their customers. Vandad brings an interest in management, leadership and entrepreneurship to his work, believing in the synergy that is achieved as a result of cooperation and working together in a team.</p>
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		<title>Beginning Android 4 Games Development</title>
		<link>http://www.ebookserve.com/beginning-android-4-games-development.html?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=beginning-android-4-games-development</link>
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		<pubDate>Sat, 28 Jan 2012 22:26:53 +0000</pubDate>
		<dc:creator>IT eBooks</dc:creator>
				<category><![CDATA[Android Apress]]></category>
		<category><![CDATA[Android Apress Press]]></category>
		<category><![CDATA[Android]]></category>
		<category><![CDATA[Android 4]]></category>
		<category><![CDATA[Android 4 SDK]]></category>
		<category><![CDATA[Beginning Android 4 Games Development]]></category>

		<guid isPermaLink="false">http://www.ebookserve.com/?p=8844</guid>
		<description><![CDATA[eBook Details: Paperback: 696 pages Publisher: Apress; 1st edition (December 7, 2011) Language: English ISBN-10: 1430239875 ISBN-13: 978-1430239871 eBook Description: Beginning Android 4 Games Development Beginning Android 4 Games Development offers everything you need to join the ranks of successful Android game developers. You&#8217;ll start with game design fundamentals and programming basics, and then progress toward creating your own basic game [...]]]></description>
			<content:encoded><![CDATA[<h3 style="text-align: right;"><img class="alignright" title="Beginning Android 4 Games Development" src="http://www.ebookee.pro/wp-content/uploads/2012/01/Beginning-Android-4-Games-Development.jpg" alt="" width="210" height="277" /></h3>
<h3>eBook Details:</h3>
<ul>
<li><strong>Paperback:</strong> 696 pages</li>
<li><strong>Publisher:</strong> Apress; 1st edition (December 7, 2011)</li>
<li><strong>Language:</strong> English</li>
<li><strong>ISBN-10:</strong> 1430239875</li>
<li><strong>ISBN-13:</strong> 978-1430239871</li>
</ul>
<h3>eBook Description:</h3>
<p><strong>Beginning Android 4 Games Development</strong></p>
<p><strong><em>Beginning Android 4 Games Development </em></strong>offers everything you need to join the ranks of successful Android game developers. You&#8217;ll start with game design fundamentals and programming basics, and then progress toward creating your own basic game engine and playable game that works on Android 4.0 and earlier devices. This will give you everything you need to branch out and write your own Android games.</p>
<p>The potential user base and the wide array of available high-performance devices makes Android an attractive target for aspiring game developers. Do you have an awesome idea for the next break-through mobile gaming title? <strong><em>Beginning Android 4 Games Development</em></strong> will help you kick-start your project. <strong><em>Beginning Android 4 Games Development</em></strong> offers everything you need to join the ranks of successful Android game developers. You&#8217;ll start with game design fundamentals and programming basics, and then progress toward creating your own basic game engine and playable game that works on Android 4.0 and earlier devices.</p>
<p><strong><em>Beginning Android 4 Games Development </em></strong>offers everything you need to join the ranks of successful Android game developers. You&#8217;ll start with game design fundamentals and programming basics, and then progress toward creating your own basic game engine and playable game that works on Android 4.0 and earlier devices. This will give you everything you need to branch out and write your own Android games.<span id="more-8844"></span></p>
<p>The book will guide you through the process of making several example games for the Android platform, and involves a wide range of topics:</p>
<ul>
<li>The fundamentals of Android game development targeting Android 1.5-4.0+ devices</li>
<li>The Android platform basics to apply those fundamentals in the context of making a game</li>
<li>The design of 2D and 3D games and their successful implementation on the Android platform</li>
</ul>
<p><strong>What you’ll learn</strong></p>
<ul>
<li>How to set up and use the development tools for developing your first Android 4 or earlier version game app</li>
<li>The fundamentals of game programming in the context of the Android platform</li>
<li>How to use the Android&#8217;s APIs for graphics, audio, and user input to reflect those fundamentals</li>
<li>How to develop two 2D games from scratch, based on the Canvas API and OpenGL ES</li>
<li>How to create a full-featured 3D game</li>
<li>How to publish your games, get crash reports, and support your users</li>
<li>How to complete your own playable 2D OpenGL games</li>
</ul>
<p><strong>Who this book is for</strong></p>
<p>This book is for people with a basic knowledge of Java who want to write games on the Android platform. It also offers information for experienced game developers about the pitfalls and peculiarities of the platform.</p>
<p><strong><em>Beginning Android 4 Games Development </em></strong>offers everything you need to join the ranks of successful Android game developers. You&#8217;ll start with game design fundamentals and programming basics, and then progress toward creating your own basic game engine and playable game that works on Android 4.0 and earlier devices. This will give you everything you need to branch out and write your own Android games.</p>
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		<title>Practical Android 4 Games Development</title>
		<link>http://www.ebookserve.com/practical-android-4-games-development.html?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=practical-android-4-games-development</link>
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		<pubDate>Sat, 28 Jan 2012 21:33:47 +0000</pubDate>
		<dc:creator>IT eBooks</dc:creator>
				<category><![CDATA[Android Apress]]></category>
		<category><![CDATA[Android Apress Press]]></category>
		<category><![CDATA[Android]]></category>
		<category><![CDATA[Android 4]]></category>
		<category><![CDATA[Practical Android 4 Games Development]]></category>

		<guid isPermaLink="false">http://www.ebookserve.com/?p=8840</guid>
		<description><![CDATA[eBook Details: Paperback: 320 pages Publisher: Apress; 1st edition (December 19, 2011) Language: English ISBN-10: 1430240296 ISBN-13: 978-1430240297 eBook Description: Practical Android 4 Games Development Practical Android 4 Games Development continues your journey to becoming a hands-on Android game apps developer. This title guides you through the process of designing and developing game apps that work on both smartphones and tablets, thanks to the [...]]]></description>
			<content:encoded><![CDATA[<h3 style="text-align: right;"><img class="alignright" title="Practical Android 4 Games Development" src="http://www.ebookee.pro/wp-content/uploads/2012/01/Practical-Android-4-Games-Development.jpg" alt="" width="210" height="259" /></h3>
<h3>eBook Details:</h3>
<ul>
<li><strong>Paperback:</strong> 320 pages</li>
<li><strong>Publisher:</strong> Apress; 1st edition (December 19, 2011)</li>
<li><strong>Language:</strong> English</li>
<li><strong>ISBN-10:</strong> 1430240296</li>
<li><strong>ISBN-13:</strong> 978-1430240297</li>
</ul>
<h3>eBook Description:</h3>
<p><strong>Practical Android 4 Games Development</strong></p>
<p><strong><em>Practical Android 4 Games Development</em></strong> continues your journey<em> </em>to becoming a hands-on Android game apps developer. This title guides you through the process of designing and developing game apps that work on both smartphones and tablets, thanks to the new Android SDK 4.0 which merges the User Interface and Experience APIs and more.</p>
<p>The author, J.F. DiMarzio, has written eight books, including Android: A Programmer’s Guide the first Android book approved by Google recently updated and translated for sale in Japan. He has an easy-to-read, concise, and logical writing style that is well suited for teaching complex technologies like the Java-based Android.</p>
<p>From 2D-based casual games to 3D OpenGL-based first-person shooters, you find that learning how to create games on the fastest growing mobile platform has never been easier.</p>
<p><strong><em>Practical Android 4 Games Development</em></strong> continues your journey<em> </em>to becoming a hands-on Android game apps developer. This title guides you through the process of designing and developing game apps that work on both smartphones and tablets, thanks to the new Android SDK 4.0 which merges the User Interface and Experience APIs and more.<span id="more-8840"></span></p>
<p><strong><em>Practical Android 4 Games Development</em></strong> continues your journey<em> </em>to becoming a hands-on Android game apps developer. This title guides you through the process of designing and developing games that work on both smartphones and tablets.</p>
<ul>
<li>Create 2D and 3D games for Android 4.0 phones and tablets such and the Motorola Xoom</li>
<li>Build your own reusable “black box” for game development</li>
<li>Easy-to-follow examples make creating the sample games a hands-on experience</li>
</ul>
<p><strong>What you’ll learn</strong></p>
<ul>
<li>How to design and develop compelling 2D and 3D games</li>
<li>How to create rich environments and characters</li>
<li>How to do collision detection</li>
<li>How to add realism to your games with basic game physics</li>
<li>How to create a gaming “black box” that can be reused</li>
<li>How to play your games on Android phones and tablets</li>
</ul>
<p><strong>Who this book is for</strong></p>
<p>This book is for aspiring Android game app developers who are ready to move beyond beginning level books or tutorials on Android game building.</p>
<p><strong><em>Practical Android 4 Games Development</em></strong> continues your journey<em> </em>to becoming a hands-on Android game apps developer. This title guides you through the process of designing and developing game apps that work on both smartphones and tablets, thanks to the new Android SDK 4.0 which merges the User Interface and Experience APIs and more.</p>
<p><strong>About the Author</strong></p>
<p><strong>J. F. DiMarzio</strong> is a seasoned Android developer and author. He began developing games in Basic on the TRS-80 Color Computer II in 1984. Since then, he has worked in the technology departments of companies such as the U.S. Department of Defense and the Walt Disney Company. He has been developing on the Android platform since the beta release of version .03, and he has published two professional applications and one game on the Android Marketplace. DiMarzio is also an accomplished author. Over the last 10 years, he has released eight books, including Android: A Programmer’s Guide. His books have been translated into four languages and published worldwide. DiMarzio’s writing style is very easy to read and understand, which makes the information in the topics that he presents more retainable.</p>
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		<title>Android Forensics: Investigation, Analysis and Mobile Security for Google Android</title>
		<link>http://www.ebookserve.com/android-forensics-investigation-analysis-and-mobile-security-for-google-android.html?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=android-forensics-investigation-analysis-and-mobile-security-for-google-android</link>
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		<pubDate>Sat, 28 Jan 2012 21:13:00 +0000</pubDate>
		<dc:creator>IT eBooks</dc:creator>
				<category><![CDATA[Android Syngress]]></category>
		<category><![CDATA[Android]]></category>
		<category><![CDATA[Android 4]]></category>
		<category><![CDATA[Android Forensics]]></category>
		<category><![CDATA[Android Forensics: Investigation Analysis and Mobile Security for Google Android]]></category>

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		<description><![CDATA[eBook Details: Paperback: 432 pages Publisher: Syngress; 1st edition (June 29, 2011) Language: English ISBN-10: 1597496510 ISBN-13: 978-1597496513 eBook Description: Android Forensics: Investigation, Analysis and Mobile Security for Google Android The open source nature of the platform has not only established a new direction for the industry, but enables a developer or forensic analyst to understand the device at the [...]]]></description>
			<content:encoded><![CDATA[<h3 style="text-align: right;"><img class="alignright" title="Android Forensics: Investigation, Analysis and Mobile Security for Google Android" src="http://www.ebookee.pro/wp-content/uploads/2012/01/Android-Forensics-Investigation-Analysis-and-Mobile-Security-for-Google-Android.jpg" alt="" width="210" height="258" /></h3>
<h3>eBook Details:</h3>
<ul>
<li><strong>Paperback:</strong> 432 pages</li>
<li><strong>Publisher:</strong> Syngress; 1st edition (June 29, 2011)</li>
<li><strong>Language:</strong> English</li>
<li><strong>ISBN-10:</strong> 1597496510</li>
<li><strong>ISBN-13:</strong> 978-1597496513</li>
</ul>
<h3>eBook Description:</h3>
<p><strong>Android Forensics: Investigation, Analysis and Mobile Security for Google Android</strong></p>
<p>The open source nature of the platform has not only established a new direction for the industry, but enables a developer or forensic analyst to understand the device at the most fundamental level. <strong><em>Android Forensics: Investigation, Analysis and Mobile Security for Google Android </em></strong>covers an open source mobile device platform based on the Linux 2.6 kernel and managed by the Open Handset Alliance. The Android platform is a major source of digital forensic investigation and analysis. This book provides a thorough review of the Android platform including supported hardware devices, the structure of the Android development project and implementation of core services (wireless communication, data storage and other low-level functions). Finally, it will focus on teaching readers how to apply actual forensic techniques to recover data.</p>
<p>Android is now the world&#8217;s most popular mobile device platform and still growing at an astonishing rate. <strong><em>Android Forensics: Investigation, Analysis and Mobile Security for Google Android</em></strong> provides a thorough review of the Android platform, including the core hardware and software components, file systems and data structures, data security considerations, a detailed review of forensic acquisition techniques and strategies for the subsequent analysis required. A heavy emphasis on open source tools and step-by-step examples are a primary focus on this book.<span id="more-8837"></span></p>
<p><strong>From the Back Cover</strong></p>
<p><strong>Android Forensics: Investigation, Analysis and Mobile Security for Google Android</strong></p>
<p>The open source nature of the platform has not only established a new direction for the industry, but enables a developer or forensic analyst to understand the device at the most fundamental level. <strong><em>Android Forensics: Investigation, Analysis and Mobile Security for Google Android </em></strong>covers an open source mobile device platform based on the Linux 2.6 kernel and managed by the Open Handset Alliance. The Android platform is a major source of digital forensic investigation and analysis. This book provides a thorough review of the Android platform including supported hardware devices, the structure of the Android development project and implementation of core services (wireless communication, data storage and other low-level functions). Finally, it will focus on teaching readers how to apply actual forensic techniques to recover data.</p>
<ul>
<li>Ability to forensically acquire Android devices using the techniques outlined in the book</li>
<li>Detailed information about Android applications needed for forensics investigations</li>
<li>Important information about SQLite, a file based structured data storage relevant for both Android and many other platforms.</li>
</ul>
<p><strong>Android Forensics: Investigation, Analysis and Mobile Security for Google Android</strong></p>
<p>Android is now the world&#8217;s most popular mobile device platform and still growing at an astonishing rate. <strong><em>Android Forensics: Investigation, Analysis and Mobile Security for Google Android</em></strong> provides a thorough review of the Android platform, including the core hardware and software components, file systems and data structures, data security considerations, a detailed review of forensic acquisition techniques and strategies for the subsequent analysis required. A heavy emphasis on open source tools and step-by-step examples are a primary focus on this book.</p>
<ul>
<li>Learn techniques to forensically acquire Android devices</li>
<li>Includes information about Android applications needed for forensics investigations</li>
<li>Entire chapter focused on Android Device, Data and App Security, which can assist not only forensic investigators but also for app developers and IT security managers</li>
</ul>
<p><strong>About the Authors</strong></p>
<p><strong>Andrew Hoog </strong>is a computer scientist, certified forensic analyst (GCFA and CCE), computer and mobile forensics researcher, former adjunct professor (assembly language) and owner of viaForensics, an innovative computer and mobile forensic firm.</p>
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