Learning Android Game Programming: A Hands-On Guide to Building Your F...

eBook Details:

  • Paperback: 480 pages
  • Publisher: Addison-Wesley Professional; 1st edition (December 11, 2011)
  • Language: English
  • ISBN-10: 0321769627
  • ISBN-13: 978-0321769626

eBook Description:

Learning Android Game Programming

Learning Android Game Programming: A Hands-On Guide to Building Your First Android Game is your hands-on, start-to-finish guide to creating winning games for today’s rapidly growing Android mobile device marketplace. If you have even basic Android development experience, Rick Rogers will help you build on your knowledge to quickly create low-budget 2D mobile games that sell.

The book starts with an up-to-the-minute overview of today’s Android mobile games marketplace, reviews each leading genre, and teaches you the foundational concepts of game development. You’ll design a simple game, then master every step of game development with AndEngine the powerful, open source, free game-development engine. Every chapter teaches with sample code you can actually use, including many examples drawn from the published game.

Learning Android Game Programming: A Hands-On Guide to Building Your First Android Game brings together all the knowledge and sample code that even casual or “junior” Android developers need to develop low-budget 2D games with Java and XML. For the first time, it makes Android game development practical for thousands of developers who don’t have the resources to build highly-complex 3D games. Rather than focusing on difficult, highly-optimized native C libraries, this book relies on the far more accessible AndEngine framework and Java/Dalvik virtual machine. Download eBook Free »